2021
DOI: 10.1109/tcsvt.2021.3055985
|View full text |Cite
|
Sign up to set email alerts
|

Tile-Based Edge Caching for 360° Live Video Streaming

Abstract: 360 o video is becoming an increasingly popular technology on commercial social platforms and vital part of emerging Virtual Reality/Augmented Reality (VR/AR) applications. However, the delivery of 360 o video content in mobile networks is challenging because of its size. The encoding of 360 o video into multiple quality layers and tiles and edge cacheassisted video delivery have been proposed as a remedy to the excess bandwidth requirements of 360 o video delivery systems. Existing works using the above tools… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
26
0

Year Published

2021
2021
2024
2024

Publication Types

Select...
7

Relationship

1
6

Authors

Journals

citations
Cited by 32 publications
(28 citation statements)
references
References 38 publications
0
26
0
Order By: Relevance
“…Different machine learning algorithms have been proposed to solve the content placement and update problem at caches (and in some cases the delivery problem), such as Transfer learning [ 136 , 137 ], deep Q-learning [ 34 , 138 , 139 , 140 ], Actor-Critic [ 141 , 142 ], multi-agent multi-armed bandits (MMBAs) [ 143 , 144 ], 3D-CNN [ 145 ], LSTM networks [ 146 , 147 ], among other methods. Reinforcement learning algorithms are often preferred, as cache updates can be modelled as a Markov Decision Process [ 34 , 138 , 139 , 140 , 141 , 142 , 143 , 144 ], while deep learning supervised learning methods [ 145 , 146 , 147 ] are used to capture the trends in the evolution of the video requests. These trends are then used to optimize the content placement and the cache updates.…”
Section: Learning-based Transmissionmentioning
confidence: 99%
See 3 more Smart Citations
“…Different machine learning algorithms have been proposed to solve the content placement and update problem at caches (and in some cases the delivery problem), such as Transfer learning [ 136 , 137 ], deep Q-learning [ 34 , 138 , 139 , 140 ], Actor-Critic [ 141 , 142 ], multi-agent multi-armed bandits (MMBAs) [ 143 , 144 ], 3D-CNN [ 145 ], LSTM networks [ 146 , 147 ], among other methods. Reinforcement learning algorithms are often preferred, as cache updates can be modelled as a Markov Decision Process [ 34 , 138 , 139 , 140 , 141 , 142 , 143 , 144 ], while deep learning supervised learning methods [ 145 , 146 , 147 ] are used to capture the trends in the evolution of the video requests. These trends are then used to optimize the content placement and the cache updates.…”
Section: Learning-based Transmissionmentioning
confidence: 99%
“…In such coded caching schemes, users should download a file with size of at least equal size to the original video file prior to displaying it and hence cannot respect time delivery deadlines. Only a few works in the literature consider timing constraints and can be used for video-on-demand [ 126 ] and live streaming [ 140 , 141 , 147 ].…”
Section: Learning-based Transmissionmentioning
confidence: 99%
See 2 more Smart Citations
“…[10] studied the cache-assisted 360 • video streaming to increase the overall quality of the delivered 360 • videos to users and reduce the service cost. But the entire panoramic video needed to be transmitted in the network of [10]. Since each user only watched a viewpoint of the 360 • VR video at any given time, the requested FOV was chosen to be transmitted instead of the entire panoramic video, thereby saving transmission resource significantly [4], [11], [12].…”
Section: Related Workmentioning
confidence: 99%