2019
DOI: 10.5194/isprs-archives-xlii-2-w9-763-2019
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Three-Dimensional Recording and Photorealistic Model Reconstruction for Virtual Museum Application – An Experience in Malaysia

Abstract: <p><strong>Abstract.</strong> In recent years, museums are utilizing the ability of virtual reality (VR) technologies to visualize their collections in three-dimensional (3D) environment. The demands for 3D digitization of cultural heritage have increase greatly to facilitate the development of virtual museum. Among the available techniques, the use of laser scanning for digital recording and 3D reproduction of the heritage sites and archaeological artefacts are technically more reliable due … Show more

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Cited by 13 publications
(7 citation statements)
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References 11 publications
(9 reference statements)
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“…As for active methods, a device emits a beam of energy from its own source. This group includes laser scanners, that currently work most often as ground-based devices (TLS - Terrestrial Laser Scanner) ( Wei et al, 2019 ; Miłosz et al, 2020a ; Factum Arte, 2021 ). Laser scanners that are hand-operated are available as well.…”
Section: D Scanning Technologymentioning
confidence: 99%
“…As for active methods, a device emits a beam of energy from its own source. This group includes laser scanners, that currently work most often as ground-based devices (TLS - Terrestrial Laser Scanner) ( Wei et al, 2019 ; Miłosz et al, 2020a ; Factum Arte, 2021 ). Laser scanners that are hand-operated are available as well.…”
Section: D Scanning Technologymentioning
confidence: 99%
“…The (Wei et al, 2019). The trend in museum design research in the west started with the digitalisation era, with the aim of designing and representing the museum to become more interactive, engaging and exciting.…”
Section: Types and Collaborative Tools In Museum Exihibitionmentioning
confidence: 99%
“…Vďaka nim sme schopní vizualizovať muzeálne zbierky v trojrozmernom 3D priestore. Výskum v oblasti digitalizácie kultúrneho dedičstva je preto nesmierne dôležitý pre nastupujúci trend virtuálnych múzeí (Wei, Majid, Setan, Ariff, Idris, Darwin, Yusoff, Zainuddin, 2019). VR sprostredkúva virtuálnu prítomnosť (virtual presence) bez ohľadu na fyzickú vzdialenosť vďaka rozsiahlym IKT sieťam.…”
Section: P Ou ž I T I E V R Vo V I Rt Uá L N Yc H M ú Z E áC Hunclassified
“…Vďaka VR je možná virtuálna rekonštrukcia historických miest alebo artefaktov, ktoré je náročné navštíviť, napr. kvôli ťažkej dostupnosti v teréne (Wei, Majid, Setan, Ariff, Idris, Darwin, Yusoff, Zainuddin, 2019). Nachádza svoje uplatnenie aj pri virtuálnej rekonštrukcii poškodených a zničených budov, objektov, rôznych umelecky či historicky významných lokácií (Wei, Majid, Setan, Ariff, Idris, Darwin, Yusoff, Zainuddin, 2019;Carrozino, Bergamasco, 2010;Machidon, Duguleana, Carrozzino, 2018).…”
Section: ý Hody N E V ý Hody a M O ž N é ú Ska L Ia P O U ž í Va Nunclassified
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