2020
DOI: 10.1177/1046878120976706
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There is no I in Escape: Using an Escape Room Simulation to Enhance Teamwork and Medication Safety Behaviors in Nursing Students

Abstract: Background. Nurse educators are challenged to develop simulation activities that will engage interest and help baccalaureate nursing students administer medications safely. Students must be able to recognize and report medication errors and effectively collaborate with their patient care team to provide safe and competent care to patients across the healthcare spectrum. Escape rooms are an innovative learning platform where students can work as a team to build these skills. Aim. We report on the strategies and… Show more

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Cited by 17 publications
(6 citation statements)
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“…Both qualitative and quantitative results of this study were consistent with previous literature demonstrating that escape rooms are fun and enjoyable (Gates & Youngberg-Campos, 2020; Gutierréz-Puertas et al, 2020; Hardie et al, 2021; Reed & Ferdig, 2021; Sarage et al, 2021; Woodworth, 2021). All participants in this study reported that the activity was enjoyable (n=84, 100%), thus further contributing to the existing body of literature.…”
Section: Discussionsupporting
confidence: 91%
“…Both qualitative and quantitative results of this study were consistent with previous literature demonstrating that escape rooms are fun and enjoyable (Gates & Youngberg-Campos, 2020; Gutierréz-Puertas et al, 2020; Hardie et al, 2021; Reed & Ferdig, 2021; Sarage et al, 2021; Woodworth, 2021). All participants in this study reported that the activity was enjoyable (n=84, 100%), thus further contributing to the existing body of literature.…”
Section: Discussionsupporting
confidence: 91%
“…For example, number locks or word locks will take their solutions from numerical puzzles or word puzzles, respectively, to open the locks. An example of this can be seen in a study by Sarage, O'Neill, and Eaton (2021) where a crossword puzzle needed to be completed and the target word in the crossword was highlighted in blue within the crossword. That particular word was then used to open a word lock to allow the participants to proceed.…”
Section: Consideration 6 Design the Puzzlesmentioning
confidence: 99%
“…Sarage et al used a high-fidelity mannequin to simulate an 84-year-old patient and a confederate to play the family member in an escape room where participants evaluate the patient, identify hypertension, and administer the appropriate medication. 35 Another twist was the order they received was incorrect and the nursing students had to recognize the error and correct it. 35 In another example, during our escape room, participants had to evaluate an academic poster on clinical disease in long COVID to solve questions which gave them a portion of a clue.…”
Section: Puzzle Typesmentioning
confidence: 99%