Proceedings of the 6th International Conference on Information and Communication Technologies for Ageing Well and E-Health 2020
DOI: 10.5220/0009816602810290
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Therapeutic Activities for Elderly People based on Tangible Interaction

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Cited by 6 publications
(5 citation statements)
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“…Using tactile interactions has proven easy enough for even the smallest child (Gray & Lewis, 2009), clearly making learning more intuitive by the "hands-on" approach. Among the numerous advantages that TUIs provide, recent evidence suggests a causal link with the development of motor and cognitive skills through physical activity (Cerezo et al, 2020;Novak & Loy, 2017). Tangible devices tend to be portable and encourage physical activity that is important for children's development (Marshall, 2007), while computer work often prevents children from moving, which could have a negative impact on health and learning outcomes (Fang et al, 2019;Marshall, 2007).…”
Section: Tangible User Interfaces (Tuis)mentioning
confidence: 99%
“…Using tactile interactions has proven easy enough for even the smallest child (Gray & Lewis, 2009), clearly making learning more intuitive by the "hands-on" approach. Among the numerous advantages that TUIs provide, recent evidence suggests a causal link with the development of motor and cognitive skills through physical activity (Cerezo et al, 2020;Novak & Loy, 2017). Tangible devices tend to be portable and encourage physical activity that is important for children's development (Marshall, 2007), while computer work often prevents children from moving, which could have a negative impact on health and learning outcomes (Fang et al, 2019;Marshall, 2007).…”
Section: Tangible User Interfaces (Tuis)mentioning
confidence: 99%
“…Ullmer and Ishii [34] suggested five types of tasks for TUIs: (1) infor mation storage, retrieval, and manipulation; (2) information visualization; (3) modeling and simulation; (4) systems management, configuration, and control; and (5) education entertainment, and programming systems. Cerezo et al [35] designed a tangible tabletop for the cognitive stimulation of older people with cognitive impairments and dementia problems. Wang et al [36] proposed a TUI for improving the health of older adults tha included three functions: nostalgia, leisure, and entertainment.…”
Section: Tangible User Interfaces (Tuis)mentioning
confidence: 99%
“…It is a trend in recent years that digital media have been used as an effective assistance for promoting the environment for the elderly people to experience interactive technology, achieving the goal of helping them to live a healthier life [17,[59][60][61][62][63][64]. In this study several cases of study in this aspect were collected and described in the following.…”
Section: A Survey Of Existing Interactive Systems For Older Adultsmentioning
confidence: 99%
“…(6) Rendever's Virtual Reality Platform [63] Developed by the Rendever company, the Rendever's virtual reality platform can transport a user with a headset into an immerse VR experience of taking a stroll down memory lane, for example, by revisiting their childhood homes, wedding locations, or anywhere else from their past. (7) "NikVision" [64] Designed by Cerezo et al [64], "NikVision" is a tangible tabletop that adopts a usercentered approach to the design of therapeutic activities for stimulating older people suffering from cognitive impairments and dementia.…”
Section: A Survey Of Existing Interactive Systems For Older Adultsmentioning
confidence: 99%