2014 IEEE Symposium on 3D User Interfaces (3DUI) 2014
DOI: 10.1109/3dui.2014.6798843
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The Virtual Mitten: A novel interaction paradigm for visuo-haptic manipulation of objects using grip force

Abstract: Figure 1: Visuo-haptic manipulation as enabled by our novel approach called the "Virtual Mitten". Each hand holds an elastic device to control a corresponding virtual mitten (in gray) and to grasp virtual objects in a bimanual scenario. The grip force applied by the user is measured to generate pseudo-haptic feedback. ABSTRACTIn this paper, we propose a novel visuo-haptic interaction paradigm called the "Virtual Mitten" for simulating the 3D manipulation of objects. Our approach introduces an elastic handheld … Show more

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Cited by 43 publications
(37 citation statements)
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References 24 publications
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“…Color change is a commonly used visual feedback mechanisms. The recent Virtual Mitten technique [1], for example, uses colour changes to indicate pressure applied to a handheld grip device. Other recent work focused on visual feedback for hand-based grasp techniques [29].…”
Section: Introductionmentioning
confidence: 99%
“…Color change is a commonly used visual feedback mechanisms. The recent Virtual Mitten technique [1], for example, uses colour changes to indicate pressure applied to a handheld grip device. Other recent work focused on visual feedback for hand-based grasp techniques [29].…”
Section: Introductionmentioning
confidence: 99%
“…Virtual hand-based techniques rely on the 3D intersection of the finger/hand/3D cursor with a target and thus require that the user picks the correct distance, i.e., visual depth. In such techniques, color change is the most commonly used visual feedback mechanism [1,17].…”
Section: Related Workmentioning
confidence: 99%
“…One of two main approaches to 3D selection is virtual finger/hand/3D cursor-based techniques [1,3,16]. The other approach is ray-based.…”
Section: Related Workmentioning
confidence: 99%
“…This effect was illustrated with a task involving the insertion of an object into a duct: when the manipulated object reaches the duct, the movement is slowed down and users increase the force applied on the passive device which makes them perceive a friction force. Pseudo-haptic feedback can also simulate other 6 haptic properties such as mass (Dominjon, Lécuyer, Burkhardt, Richard, & Richir, 2005), torque (Paljic, Burkhardt, & Coquillart, 2004), and grasping forces (Achibet et al, 2014).…”
Section: Cross-modal Alternatives To Haptic Feedbackmentioning
confidence: 99%