“…The concept of utilizing low-fidelity computer-based games to promote the development of soldier skills was first proposed by General Paul Gorman, USA (Ret.). His 'gambit' pedagogical framework asserts that (a) general behaviors related to teamwork can be taught using over-the-counter gaming applications that elicit such behaviors, and (b) such learned behaviors are likely to transfer to actual operational environments (e.g., Weil, Hussain, Brunye, Sidman, Spahr, 2005). Due to technological advances in modeling and simulation, current Massive Multiplayer Games (MMPGs) can provide a high level of realism, in terms of interactive behaviors with simulated operational environments and virtual characters.…”