“…To date, studies by scholars such as (Malaquias, Malaquias, Fernanda Francielle de Oliveira;Borges, & Zambra, 2018;Kato & de Klerk, 2017;Garneli, Giannakos, & Chorianopoulos, 2017), provides a good exposure to serious games applications as a measuring tool in the evaluation and assessment of the learning process. The serious game-based assessment approach is seen as giving students the opportunity to undergo a less formal test process while still providing accurate information on their achievement.…”