Proceedings of the 1990 Symposium on Interactive 3D Graphics - SI3D '90 1990
DOI: 10.1145/91385.91434
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The ThingWorld modeling system: virtual sculpting by modal forces

Abstract: Vision and Modeling Group, E15-387, The Media Lab, M .I .T . 20 Ames St ., Cambridge MA 0213 8Abstrac tWe describe a real-time solid modeling system tha t is based on the physical analogy of forming cla y by applying forces . The system is implemented by simulating real materials as they react to usersupplied forces . Unlike other physically-based modeling approaches, the Thingworld system allows the user to restrict forming action to simple global deformations during the initial "roughing in" phase of modelin… Show more

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Cited by 14 publications
(3 citation statements)
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“…For example, Hoppe et al [HDD*92] devised a reconstruction method based on determining the zero set of an estimated distance function. Distance fields were also used by Curless and Levoy [CL96] and Wheeler et al [WSI98] for reconstructing an implicit representation from point datasets. Lei et al [LBC96] fitted high degree implicit polynomials to point data.…”
Section: Manipulating Sampled Object Representationsmentioning
confidence: 99%
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“…For example, Hoppe et al [HDD*92] devised a reconstruction method based on determining the zero set of an estimated distance function. Distance fields were also used by Curless and Levoy [CL96] and Wheeler et al [WSI98] for reconstructing an implicit representation from point datasets. Lei et al [LBC96] fitted high degree implicit polynomials to point data.…”
Section: Manipulating Sampled Object Representationsmentioning
confidence: 99%
“…The use of sculpting metaphor for surface‐based geometric modelling has been studied extensively (e.g., [Coq90, Nay90, SPE*90, SP86]). Galyean and Hughes [GH91] first introduced this concept to interactive volume modelling.…”
Section: Manipulating Sampled Object Representationsmentioning
confidence: 99%
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