2002
DOI: 10.1006/game.2001.0877
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The Stability of Hedonic Coalition Structures

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Cited by 662 publications
(768 citation statements)
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“…The main difference between anonymous hedonic games and our problem is that, in our setting, the agents' preferences depend not only on the group size, but also on the activity that has been allocated to their group; thus, our model can be seen as a generalization of anonymous hedonic games. We remark that we can represent our problem as a general (i.e., nonanonymous) hedonic game (Banerjee et al 2001;Bogomolnaia and Jackson 2002), by creating a dummy agent for each activity and endowing it with suitable preferences (see Sect. 2.2 for details).…”
Section: Related Workmentioning
confidence: 99%
“…The main difference between anonymous hedonic games and our problem is that, in our setting, the agents' preferences depend not only on the group size, but also on the activity that has been allocated to their group; thus, our model can be seen as a generalization of anonymous hedonic games. We remark that we can represent our problem as a general (i.e., nonanonymous) hedonic game (Banerjee et al 2001;Bogomolnaia and Jackson 2002), by creating a dummy agent for each activity and endowing it with suitable preferences (see Sect. 2.2 for details).…”
Section: Related Workmentioning
confidence: 99%
“…The purpose of this brief note is to place the game-theoretical interpretation of Gamson's law in the context of hedonic games developed by Banerjee, Konishi and S• onmez (2001) (BKS -henceforth) (see also Bogomolnaia and Jackson (2002)). In this framework the payo of every player payo depends only on the composition of the coalition she belongs to.…”
Section: Motivationmentioning
confidence: 99%
“…This note adds one celebrated coalition formation game due to Gamson (1961) in the list of applications of the theory of hedonic games explored by Banerjee, Konishi and S• omnez (2001) and Bogomolnaia and Jackson (2002). We apply their results to study the original Gamson game and o er extensions both to a multi-dimensional characteristics space and to an in nite number of players.…”
Section: Introductionmentioning
confidence: 99%
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“…In general, coalition structures in the core of the coalition formation game would be great candidates for a solution (though not necessarily the only ones). But since the core is empty unless one imposes strong assumptions on the domain of games (see Banerjee, Konishi, andSönmez, 2001, andBogomolnaia andJackson, 2002), it has rather limited predictive power. For our example, the only possibilities left by the preceding axioms were to either identify three stable coalition structures or none.…”
mentioning
confidence: 99%