This paper surveys the modeling methods for deformable human body and motion analysis in the recent 30 years. First, elementary knowledge of human expression and modeling is introduced. Then, typical human modeling technologies, including 2D model, 3D surface model, and geometry-based, physics-based, and anatomy-based approaches, and model-based motion analysis are summarized. Characteristics of these technologies are analyzed. The technology accumulation in the field is outlined for an overview.