2013
DOI: 10.1155/2013/786749
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Modeling for Deformable Body and Motion Analysis: A Review

Abstract: This paper surveys the modeling methods for deformable human body and motion analysis in the recent 30 years. First, elementary knowledge of human expression and modeling is introduced. Then, typical human modeling technologies, including 2D model, 3D surface model, and geometry-based, physics-based, and anatomy-based approaches, and model-based motion analysis are summarized. Characteristics of these technologies are analyzed. The technology accumulation in the field is outlined for an overview.

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Cited by 6 publications
(3 citation statements)
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“…The point cloud is rigged using the extracted skeleton information for animating it. First, the skeleton (or bones) of the rigged keyframe is animated to the location of the skeleton of the non-key frame and deformed in the form of the point cloud of the non-key frame [ 20 ]. The result of animating the point cloud is the deformed point cloud.…”
Section: Temporal Prediction Of Dynamic Point Cloudmentioning
confidence: 99%
“…The point cloud is rigged using the extracted skeleton information for animating it. First, the skeleton (or bones) of the rigged keyframe is animated to the location of the skeleton of the non-key frame and deformed in the form of the point cloud of the non-key frame [ 20 ]. The result of animating the point cloud is the deformed point cloud.…”
Section: Temporal Prediction Of Dynamic Point Cloudmentioning
confidence: 99%
“…A review by Pan et al [27] presents some of metaballs' applications in the modeling of the human body, but more specific organic objects can also be represented (e.g., tumors [2] or 1 http://algorithmicbotany.org/lstudio/ organs [28]). To the best of our knowledge, there have been no attempt to model FaVs from metaballs.…”
Section: A Skeletal Structures Generalized Cylinders and Metaballsmentioning
confidence: 99%
“…Since previous generative methods only take the entire appearance as input, it is difficult for the model to understand the structural relationship between joints without supervision. As a result, a large deformation occurs during the movement process (Pan and Liu, 2008 ; Pan et al, 2013 ; Pan, 2015 ), and the quality of the generated video is far from satisfactory. The use of human skeleton motion data can well extract motion information.…”
Section: Introductionmentioning
confidence: 99%