“…Moreover, despite the novelty that the concurrence of the defining elements we have been dealing with may imply, we can hardly accept that we are dealing with a new conception of learning, with a new pedagogy; we would rather say, then, that we are facing a broad didactic umbrella that can guide the design of learning experiences based on the articulation of elements that, indeed, come from a different conception of cultural phenomena. Thus, as we said, we could approach TL from three reference frameworks: the ideas of participatory culture and media convergence (Jenkins, 2006), the pillars of socioconstructivism (Biggs, 1996) and those of Siemens’ connectivism (2004, 2006). And, from there, we can propose learning situations driven by the need for the subject to develop a story (Dickinson-Delaporte et al, 2020; Wiklund-Engblom et al, 2013), with the resources they have at hand and consider (analogue and digital; Pereira & Pedro, 2020; Raybourn, 2014, 2017) and in a community context, in which collaboration will not be a decision but a necessity (Ellis et al, 2018; Fleming, 2013).…”