2015
DOI: 10.1080/19415257.2014.990579
|View full text |Cite
|
Sign up to set email alerts
|

The role of motive objects in early childhood teacher development concerning children’s digital play and play-based learning in early childhood curricula

Abstract: Digital technologies are increasingly accepted as a viable aspect of early childhood curriculum. However, teacher uptake of digital technologies in early childhood education and their use with young children in play-based approaches to learning have not been strong. Traditional approaches to the problem of teacher uptake of digital technologies in early childhood curricula argue that more professional development is needed to help teachers learn to use the technologies with children. However, by focusing on ch… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

4
10
0

Year Published

2016
2016
2023
2023

Publication Types

Select...
4
3

Relationship

0
7

Authors

Journals

citations
Cited by 27 publications
(14 citation statements)
references
References 29 publications
(20 reference statements)
4
10
0
Order By: Relevance
“…A significant proportion of the apps that parents indicated their children had learned from revealed a focus on consuming premade content, or engaging with rules‐based games. These activities are contrary to Hirsh‐Pasek and Golinkoff's definition of play () and align more closely with newer conceptions of play such as Edwards, Nuttall, Mantilla, Wood and Grieshaber's notion of “digital play” () or Bird and Edwards () concept of “hybrid play,” where traditional play merges with digital activities in an integrated or “bidirectional” manner (p. 1115). In this way, play is not limited to the constraints of the app.…”
Section: Discussionsupporting
confidence: 52%
“…A significant proportion of the apps that parents indicated their children had learned from revealed a focus on consuming premade content, or engaging with rules‐based games. These activities are contrary to Hirsh‐Pasek and Golinkoff's definition of play () and align more closely with newer conceptions of play such as Edwards, Nuttall, Mantilla, Wood and Grieshaber's notion of “digital play” () or Bird and Edwards () concept of “hybrid play,” where traditional play merges with digital activities in an integrated or “bidirectional” manner (p. 1115). In this way, play is not limited to the constraints of the app.…”
Section: Discussionsupporting
confidence: 52%
“…). Yet, early childhood educators, at the time of the present study, lacked the confidence and knowledge needed to use mobile media as a teaching tool in the classroom (Masoumi, 2015;Nuttall et al, 2015). Without a strong body of research, the screen time debate in the early childhood field cannot progress.…”
Section: Department Of Education 2010mentioning
confidence: 88%
“…Mobile media are beginning to be incorporated into early childhood education settings. Despite the creation of developmentally appropriate guidelines for using mobile media with young children (NAEYC & Fred Rogers Center, 2012), teachers lack in confidence and knowledge in how to incorporate mobile media in classroom settings (Masoumi, 2015;Nuttall, Edwards, Mantilla, Grieshaber, & Wood, 2015). Thus, research conducted to examine the efficacy of using mobile media as a tool in the classroom would require that the researcher give support to the teachers in order to ensure high fidelity in intervention provided to the children.…”
Section: Background Of the Studymentioning
confidence: 99%
See 1 more Smart Citation
“…There are numerous studies that show the advantages of integrating ICT for learning social, artistic-creative, and technological skills in early childhood education [21,22], as well as in training and teachers' professional development of this educational level [23][24][25][26][27][28]. Despite the known educational value of the WQ and its usefulness in the operational and effective integration of ICT in education, this strategy, located in certain teaching-learning models, such as the TPACK (Technological Pedagogical Content Knowledge) model, continues to generate interest in higher education, and in the development and acquisition of the digital competence of the future teachers [29], in particular, in the training for the disciplinary field of social sciences (geography and history) [18,30].…”
Section: Introductionmentioning
confidence: 99%