New Trends in Technologies: Devices, Computer, Communication and Industrial Systems 2010
DOI: 10.5772/10424
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The Role of Computer Games Industry and Open Source Philosophy in the Creation of Affordable Virtual Heritage Solutions

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“…Game designers may also be led to believe that games using historical characters, events, or settings are readily adaptable and immediately appropriate to virtual heritage, and many have made the case for using game engines for virtual heritage projects [29][30][31] but there are fundamental conceptual issues still to be addressed. To what extent is the past more or less important or retrievable than history, and how is it attainable through interaction (as otherwise there is little point to using virtual environments)?…”
Section: Narrative and Historical Realitymentioning
confidence: 99%
“…Game designers may also be led to believe that games using historical characters, events, or settings are readily adaptable and immediately appropriate to virtual heritage, and many have made the case for using game engines for virtual heritage projects [29][30][31] but there are fundamental conceptual issues still to be addressed. To what extent is the past more or less important or retrievable than history, and how is it attainable through interaction (as otherwise there is little point to using virtual environments)?…”
Section: Narrative and Historical Realitymentioning
confidence: 99%