2015
DOI: 10.1007/978-3-319-22017-8_11
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Theoretical Issues for Game-based Virtual Heritage

Abstract: Abstract. This paper critiques essential features in prominent theories of serious games, and compares them to interaction features of commercial computer games that could be used for history and heritage-based learning in order to develop heuristics that may help future the specific requirements of serious game design for interactive history and digital heritage.Keywords: Heritage Á History Á Serious games Definitions of GamesThomas Malone's paper, Heuristics for designing enjoyable user interfaces: Lessons f… Show more

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