Integrating a creativity, innovation, and design studio within an academic library" (2018). All Faculty Publications. 2062. https://scholarsarchive.byu.edu/facpub/2062
Integrating a Creativity, Innovation, and Design Studio within an Academic Library
PurposeThis presentation describes the efforts to set up a Creativity, Innovation, and Design (CID) studio within an academic library. The presentation will describe the reasons for creating a CID studio, assessment of the pilot study, and next steps.
Design, methodology or approachThe assessment used surveys, interviews, focus groups and observations of students and faculty to determine how well the CID fits into the library.
FindingsInitial findings indicate that the CID studio is a good fit within the library space as learning activities in it support collaboration, discovery, and integration of library services.However, noise issues, equipment needs, and expansion of space are key future needs.
Research or practical limitations or implicationsAs libraries move from simple repositories of information to places of learning and collaboration, a CID studio space provides an opportunity to integrate learning opportunities with library services.
ConclusionsThrough the first iteration, the CID has a unique and purposeful place within an academic library. It provides the opportunity for greater integration of library services. However, future iterations need to address key issues of space, equipment, and noise.Where possible, the following descriptions include the course name, instructor(s) and their college affiliation, and a description of the course taught.Fundación Paraguay. Jeff Sheets (Laycock Center Director) and Todd Manwaring (Ballard Center for Economic Self-Reliance) challenged students to design a product that would generate social change. Students collaborated with Martin Burt, founder of Fundación Paraguaya, to promote Burt's Poverty Stoplight program. This program creates statistical and visual representations of poverty in Paraguay ("Fundacion Paraguaya: Poverty stoplight," 2014). The data identified how to best help families and can be shared with other nonprofit organizations. Students worked together to create a commercial and documentary for the organization. A small group of students also traveled to Paraguay to meet with Burt, conduct interviews, and collect film footage.Children's storybooks creation. Students from the English, Visual Arts, and Advertising disciplines worked together to write, illustrate, and publish children's books.Alternate reality science game (DUST) design and promotion. Jeff Sheets (Laycock Center Director), Derek Hansen (College of Engineering and Technology), and Steven Shumway (College of Engineering and Technology) led students in this Spring 2014 course. Students collaborated with the University of Maryland, NASA, and the Computer History Museum to develop and promote an alternate reality game focused on teaching science principles to teenagers. The National Science Foundation funded this project and students plan to con...