2021
DOI: 10.26503/todigra.v5i2.114
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The Mobile Suit Gundam Franchise: A Case Study of Transmedia Storytelling Practices and Ludo Mix in Japan

Abstract: The present article looks at the Mobile Suit Gundam franchise and the role of digital games from the conceptual framework of transmedia storytelling and its relation to the ludo mix. We offer a historical account of the role of digital games in the development of “the Mobile Suit Gundam” series from a portfolio perspective, and show how a combination of various types of game genres, or otherwise ‘ludo mix’, played a role in enhancing the franchise’s convergent and divergent strategies, which contributed to the… Show more

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Cited by 4 publications
(6 citation statements)
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“…Steinberg's studies indicate that a particular convergence model in Japan plays a pivotal role in transmedia storytelling, although he often approaches the subject from a commercial marketing and commodity semiotics perspective. Nakamura's analysis [7,8] reveals that the convergence strategy (transmedia storytelling) and divergence strategy (media mix) employed in series such as Gundam can complement each other. They might not represent opposing media strategies but could be interdependent designs.…”
Section: Mapping the Terrain: Transmedia Practices And Media MIXmentioning
confidence: 99%
“…Steinberg's studies indicate that a particular convergence model in Japan plays a pivotal role in transmedia storytelling, although he often approaches the subject from a commercial marketing and commodity semiotics perspective. Nakamura's analysis [7,8] reveals that the convergence strategy (transmedia storytelling) and divergence strategy (media mix) employed in series such as Gundam can complement each other. They might not represent opposing media strategies but could be interdependent designs.…”
Section: Mapping the Terrain: Transmedia Practices And Media MIXmentioning
confidence: 99%
“…Japan as a major anime country whose transmedia storytelling approach to the animation industry is of relevance to developing countries, and in Japan, a similar approach to transmedia storytelling is known as "media mix" [8]. Below is the model proposed by Pratten [9].…”
Section: Transmedia Storytelling and Media MIXmentioning
confidence: 99%
“…Some studies have applied transmedia theory and applied transmedia storytelling methods to the field of Chinese animation [8]. Shi & Gao used Marvel in the US as an example, showed that constructing transmedia story worlds is a time-spanning process [14].…”
Section: Analysis and Citation Of Transmedia Theorymentioning
confidence: 99%
“…Nakamura & Tosca (2021) menjelaskan bahwa praktik transmedia di Jepang sudah dilakukan sejak awal film animasi diproduksi. Animasi pendek berjudul Imosuke Inoshishigari no Maki yang dirilis tahun 1917 merupakan adaptasi dari komik Imokawa Muzuzo to Buru (1915) (Watanabe 2020 dalam Nakamura & Tosca, 2021). Manga Sho-chan no Boken (1923) menjadi penanda keberhasilan praktik transmedia di Jepang.…”
Section: Pendahuluanunclassified