1995
DOI: 10.1109/70.406933
|View full text |Cite
|
Sign up to set email alerts
|

The kinematics of multi-fingered manipulation

Abstract: Previously, general models of the kinematics of multi-fingered manipulation have only treated instantaneous motion (i.e., velocities). However, such models, which ignore the underlying configuration (or state) space, are inherently incapable of capturing certain properties of the fingers-plus-object system important to manipulation. In this paper, we derive a configuration-space description of the kinematics of the fingers-plus-object system. To do this, we first formulate contact kinematics as a "virtual" kin… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
37
0
2

Year Published

1999
1999
2014
2014

Publication Types

Select...
3
3
3

Relationship

0
9

Authors

Journals

citations
Cited by 91 publications
(39 citation statements)
references
References 16 publications
0
37
0
2
Order By: Relevance
“…The force applied at the contact point is defined by the contact wrench F Ci ʦ ℜ 6 consisting of the force and torque vectors of the corresponding fingertip. Two contact types were implemented in our model: point contact with friction and soft finger contact (Montana, 1995). The type of contact is described by the corresponding wrench basis B Ci ʦ ℜ 6ϫp which defines the number of degrees of freedom p in which the object is fully constrained by the finger.…”
Section: Mathematical Model Of Graspingmentioning
confidence: 99%
See 1 more Smart Citation
“…The force applied at the contact point is defined by the contact wrench F Ci ʦ ℜ 6 consisting of the force and torque vectors of the corresponding fingertip. Two contact types were implemented in our model: point contact with friction and soft finger contact (Montana, 1995). The type of contact is described by the corresponding wrench basis B Ci ʦ ℜ 6ϫp which defines the number of degrees of freedom p in which the object is fully constrained by the finger.…”
Section: Mathematical Model Of Graspingmentioning
confidence: 99%
“…Realistic grasping in a VE is achieved through accurate modeling of forces and torques resulting from the fingertips in contact with the surface of the virtual object. The model of multi-fingered grasping can be adopted from the analysis of multi-fingered robotic hands (Murray, Li, & Sastry, 1994;Montana, 1995) to appropriately describe the effects of whole-hand manipulation. Accurate dynamics modeling of multifingered grasping can greatly increase the realism of the interaction within the VE.…”
Section: Introductionmentioning
confidence: 99%
“…The regrasping approach (or multi-fingered manipulation) solves the manipulation problem by using all the available fingers on the hand; the positions of the fingers can only be changed by rolling or sliding them along the surface of the object [2]. The finger gaiting and regrasping movements can also be combined to plan a desired manipulation of the object; for instance, the manipulation problem may be represented as a switching graph, where each node represents a grasp, and the finger gaiting planning is reduced to a graph search problem [3]- [5].…”
Section: Introductionmentioning
confidence: 99%
“…The early works on DMP concerned the problem formulation without introducing any resolution scheme ( [1], [2]). The first method to be presented was the one by Trinkle and Hunter [3].…”
Section: B Related Workmentioning
confidence: 99%