Proceedings of the 3rd Symposium on Applied Perception in Graphics and Visualization 2006
DOI: 10.1145/1140491.1140493
|View full text |Cite
|
Sign up to set email alerts
|

The influence of feedback on egocentric distance judgments in real and virtual environments

Abstract: A number of investigators have reported that distance judgments in virtual environments (VEs) are systematically smaller than distance judgments made in comparably-sized real environments. Many variables that may contribute to this difference have been investigated but none of them fully explain the distance compression. One approach to this problem that has implications for both VE applications and the study of perceptual mechanisms is to examine the influence of the feedback available to the user. Most gener… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

9
119
3

Year Published

2013
2013
2021
2021

Publication Types

Select...
4
2

Relationship

0
6

Authors

Journals

citations
Cited by 130 publications
(135 citation statements)
references
References 19 publications
9
119
3
Order By: Relevance
“…However, preinteraction walking judgments in Experiment 1 produced distance judgment ratios that were larger than those reported in past studies (0.73 versus approximately 0.55), which reduced the potential to observe a large increase in postinteraction judgments. Mohler et al (2006) reported preinteraction distance judgments that were similar to those found in Experiment 1, and postinteraction judgments in their study were near veridical. Differences in display technology might account for differences in preinteraction judgment ratios, and might also account for differences in the efficacy of interaction with the virtual environment.…”
Section: Discussionsupporting
confidence: 77%
See 3 more Smart Citations
“…However, preinteraction walking judgments in Experiment 1 produced distance judgment ratios that were larger than those reported in past studies (0.73 versus approximately 0.55), which reduced the potential to observe a large increase in postinteraction judgments. Mohler et al (2006) reported preinteraction distance judgments that were similar to those found in Experiment 1, and postinteraction judgments in their study were near veridical. Differences in display technology might account for differences in preinteraction judgment ratios, and might also account for differences in the efficacy of interaction with the virtual environment.…”
Section: Discussionsupporting
confidence: 77%
“…Research on the effects of interaction with a virtual environment indicates that body-based movement through the environment with accompanying feedback is both necessary (Waller & Richardson, 2008) and sufficient (Mohler et al, 2006) to cause an increase in postinteraction distance judgments. However, it is unclear whether any body-based interaction, such as reaching or throwing, can cause an increase in postinteraction distance judgments, or whether walking is necessary.…”
Section: Discussionmentioning
confidence: 99%
See 2 more Smart Citations
“…11]. However, motor recalibration effects have been reported [14] by which participants learn to improve their estimates through training. These may reflect high-level cognition, as opposed to overall calibration.…”
Section: Methods To Assess Perceived Distancesmentioning
confidence: 99%