Proceedings of the 2014 Conference on Designing Interactive Systems 2014
DOI: 10.1145/2598510.2598549
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The 'hedonic' in human-computer interaction

Abstract: Over the recent years, the notion of a non-instrumental, hedonic quality of interactive products received growing interest. Based on a review of 151 publications, we summarize more than ten years research on the hedonic to provide an overview of definitions, assessment tools, antecedents, consequences, and correlates. We highlight a number of contributions, such as introducing experiential value to the practice of technology design and a better prediction of overall quality judgments and product acceptance. In… Show more

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Cited by 74 publications
(16 citation statements)
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“…These clarify how individuals make sense in everyday-life by employing all their senses (not only sight), interpretation and imagination. As well as how common walks are experienced not only to achieve functional goals, but also hedonically for the pursuit of pleasure, enjoyment, and wellbeing [11,27,33,39].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…These clarify how individuals make sense in everyday-life by employing all their senses (not only sight), interpretation and imagination. As well as how common walks are experienced not only to achieve functional goals, but also hedonically for the pursuit of pleasure, enjoyment, and wellbeing [11,27,33,39].…”
Section: Related Workmentioning
confidence: 99%
“…Therefore, an understanding of engagement has to take into consideration how we organise our interaction and make sense of it in relation to these multiple dynamic elements. We do not make sense only out of visual cues, but multimodally [6,11,40], through our entire body and movements [22]. We experience everyday environments in an embodied way, by being present in them.…”
Section: Embodied Interactionmentioning
confidence: 99%
“…Lastly, beauty and goodness refer to the overall evolution of the product, affected by both pragmatic and hedonic quality, where beauty is based on the product's visual, that is mostly on hedonic attributes. Studies in many domains and technologies including games, websites, mobile phones, software, and systems based on gestures and speech command [24] used this questionnaire.…”
Section: Measures Of Aesthetics For Assessmentmentioning
confidence: 99%
“…The present study uses AttrakDiff due to its wide-applicability [24], and its focus on both hedonic quality and pragmatic quality. The relationship aesthetics has with usability gained attention in HCI, as detailed next, and AttrakDiff allows this research to also report on that relationship.…”
Section: Measures Of Aesthetics For Assessmentmentioning
confidence: 99%
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