Proceedings of the 5th Augmented Human International Conference 2014
DOI: 10.1145/2582051.2582072
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Cited by 37 publications
(16 citation statements)
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“…For instance, the studies by Van Dantzig and colleagues, Slootmaker and colleagues, Ferreira and colleagues, and Carr and colleagues [47,89,91,93] used USB-type protocols for sending environment-based sensor data to the users’ workstations, where the prompts were scheduled and delivered. USB protocol was also used in early prototypes of connected systems [56,94] to actuate novel user interfaces (eg, mechanically controlled sculpture and ambient light) from an Arduino, which is an open-source platform for creating interactive electronic objects.…”
Section: Resultsmentioning
confidence: 99%
“…For instance, the studies by Van Dantzig and colleagues, Slootmaker and colleagues, Ferreira and colleagues, and Carr and colleagues [47,89,91,93] used USB-type protocols for sending environment-based sensor data to the users’ workstations, where the prompts were scheduled and delivered. USB protocol was also used in early prototypes of connected systems [56,94] to actuate novel user interfaces (eg, mechanically controlled sculpture and ambient light) from an Arduino, which is an open-source platform for creating interactive electronic objects.…”
Section: Resultsmentioning
confidence: 99%
“…Ambient notifications in the form of light colors or light effects received increasing research interest distributed across recent years (e.g., [2,3,7,5,6,10]). For example, Hazlewood et al [3] studied a small spherical object made of frosted glass, which illuminated with different colors in order to reflect the confidence level of students during university courses.…”
Section: Related Workmentioning
confidence: 99%
“…• Entertain: this role refers to the idea that for certain users, the chronic condition they face is managed easier in a fun interactive way. Some applications use serious games [37,38], while other rely on gamifying their platforms to engage the users and gain their time and attention [21,28]. In such systems, rewards, scores, and other engaging methods are adopted [21,28,37,38].…”
mentioning
confidence: 99%
“…Sample of participants. The sample size across the primary studies ranged between five up to 375 participants [28,35]. This is a significant difference among studies that measure the outcome of systems with multiple similarities.…”
mentioning
confidence: 99%
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