Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2006
DOI: 10.1145/1124772.1124802
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The GlobeFish and the GlobeMouse

Abstract: We introduce two new six degree of freedom desktop input devices based on the key concept of combining forceless isotonic rotational input with force-requiring elastic translational input. The GlobeFish consists of a custom three degrees of freedom trackball which is elastically connected to a frame. The trackball is accessible from the top and bottom and can be moved slightly in all spatial directions by using force. The GlobeMouse device works in a similar way. Here the trackball is placed on top of a movabl… Show more

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Cited by 53 publications
(4 citation statements)
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“…We try to avoid this lack of generalizability by having a variety of participants and by using a task that is highly generalizable to 3D manipulation. We argue that this can be achieved by using a 3D docking task, which has often been used in the literature to evaluate new 6DOF devices [17,66], new interaction techniques [18], and for paradigm comparison studies [57] (for the latter, however, the docking was only conducted in two dimensions). We argue that using a low-level task such as 3D docking is the key to be able to generalize results from comparative studies.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…We try to avoid this lack of generalizability by having a variety of participants and by using a task that is highly generalizable to 3D manipulation. We argue that this can be achieved by using a 3D docking task, which has often been used in the literature to evaluate new 6DOF devices [17,66], new interaction techniques [18], and for paradigm comparison studies [57] (for the latter, however, the docking was only conducted in two dimensions). We argue that using a low-level task such as 3D docking is the key to be able to generalize results from comparative studies.…”
Section: Related Workmentioning
confidence: 99%
“…The 3D docking task we employ comprises translation in 3 DOF, re-orientation in 3 DOF, and precise final positioning of 3D shapesactions similar to those that are common in and representative of interactive 3D data exploration. A docking task (see other examples of docking task studies; e. g., [7,17,18,22,66]) consists of bringing a virtual object to a target position with a target orientation. The docking target is shown on the screen as a wire-frame version of the manipulated object.…”
Section: Taskmentioning
confidence: 99%
“…Future research of ours will surely include a satisfying mapping of gestures on 2D surface onto object manipulation in 3D for the place mode. Finding appropriate interaction concepts for rotation and translation is a non-trivial task, as illustrated by (Froehlich, Hochstrate, Skuk, & Huckauf, 2006;Hancock et al, 2007), who both deal with stationary devices. For mobile devices, the issue may even be enhanced.…”
Section: Discussionmentioning
confidence: 99%
“…They found that ergonomics and form-factor were important design aspects for user satisfaction, although their study was aimed at gathering qualitative results rather than quantitative performance measures. For their GlobeMouse and GlobeFish, Froehlich et al [ 24 ] separated position and rotation manipulation using a trackball (rotation) connected to an inner and outer frame (position). When tested against a commercial option in a study, they found that the completion times for their devices were significantly faster than for the commercial SpaceMouse, although they found a similarly strong learning effect for the three devices tested over the course of two sets of four tasks per device (with training sessions before each task).…”
Section: Introductionmentioning
confidence: 99%