2015 IEEE Conference on Computational Intelligence and Games (CIG) 2015
DOI: 10.1109/cig.2015.7317949
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The geometry friends game AI competition

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Cited by 23 publications
(16 citation statements)
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“…Other game domains that look at co-operative game AI include the geometry friends competition [14], in which two agents with asymmetric action sets attempt to solve physicsbased puzzles together. The agents that compete in this domain must be able to cope with both co-operation and real-time physics.…”
Section: B Co-operative Competitionsmentioning
confidence: 99%
“…Other game domains that look at co-operative game AI include the geometry friends competition [14], in which two agents with asymmetric action sets attempt to solve physicsbased puzzles together. The agents that compete in this domain must be able to cope with both co-operation and real-time physics.…”
Section: B Co-operative Competitionsmentioning
confidence: 99%
“…The Ms Pacman competitions [12] have been running for more than 10 years now, asking participants to write controllers for both Pacman and the ghosts using the Ms Pacman framework (an open implementation of the sequel to the original Pacman). The Geometry Friends competitions [13] asks for controllers that must succeed at playing levels in a custom cooperative video game. The Starcraft AI competition has also been running for long and under different formats (CIG, AIIDE, SSCAI) [14].…”
Section: Related Workmentioning
confidence: 99%
“…The Geometry Friends Game AI (GFGAI) Competition [11] comes closer to the structure of GVGAI, in the sense that it has multiple tracks (two single player and one cooperative twoplayer), it offers a sample Reinforcement Learning controller for an easy start, and it uses different level sets for training and testing (5 levels in each). However, the competition does focus on a single real-time game, in which the two characters have different abilities and need to cooperate in order to win, whilst also being affected by physics.…”
Section: Related Researchmentioning
confidence: 99%