Proceedings Computer Graphics International, 2004. 2004
DOI: 10.1109/cgi.2004.1309245
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The experience of the Empty Museum: displaying cultural contents on an immersive, walkable VR room

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Cited by 5 publications
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“…Look cues inform the user where to put their visual attention (e.g., [3]). And, go cues provide navigational assistance (e.g., [14]). Based on their literature review, Hu et al [16] identified four additional purposes for interaction cues: pick, manipulate, gesture, and speak.…”
Section: Interaction Cue Purpose and Task Typementioning
confidence: 99%
“…Look cues inform the user where to put their visual attention (e.g., [3]). And, go cues provide navigational assistance (e.g., [14]). Based on their literature review, Hu et al [16] identified four additional purposes for interaction cues: pick, manipulate, gesture, and speak.…”
Section: Interaction Cue Purpose and Task Typementioning
confidence: 99%