Abstract:In many collaborative tasks, the need for joint attention arises when one of the users wants to guide others to a specific location or target in space. If the collaborators are co-located and the target position is in close range, it is almost instinctual for users to refer to the target location by pointing with their bare hands. While such pointing gestures can be efficient and effective in real life, performance will be impacted if the target is in augmented reality (AR), where depth cues like occlusion may… Show more
“…BeThere, a proof-of-concept mobile collaborative system, allows remote users to use spatial input to perform a variety of virtual interactions in a local user's physical environment [41], illustrating the potential of a mobile collaborative system with good spatial referencing support. More recently, Li et al [26] explored the effect of occlusion cues and spatial configurations on barehanded object referencing in collaborative AR. Their work found collaborative performance might be reduced due to insufficient support of barehanded referencing caused by incorrect occlusion cues.…”
Section: Spatial Referencing In Collaborationmentioning
Figure 1: Two remote users view and interact with the same virtual object through ARCritique in a collaborative virtual environment. The user on the left can point to a location on the virtual object to guide the attention of the other user.
“…BeThere, a proof-of-concept mobile collaborative system, allows remote users to use spatial input to perform a variety of virtual interactions in a local user's physical environment [41], illustrating the potential of a mobile collaborative system with good spatial referencing support. More recently, Li et al [26] explored the effect of occlusion cues and spatial configurations on barehanded object referencing in collaborative AR. Their work found collaborative performance might be reduced due to insufficient support of barehanded referencing caused by incorrect occlusion cues.…”
Section: Spatial Referencing In Collaborationmentioning
Figure 1: Two remote users view and interact with the same virtual object through ARCritique in a collaborative virtual environment. The user on the left can point to a location on the virtual object to guide the attention of the other user.
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