2020
DOI: 10.1080/09588221.2020.1770291
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The effects of an augmented-reality ubiquitous writing application: a comparative pilot project for enhancing EFL writing instruction

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Cited by 55 publications
(34 citation statements)
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“…Teachers used this application to convert the images into 3D, which enabled students to visualize the learning content. Some researchers developed their own learning content with the help of Unity [24,42,46,[52][53][54][55] and Vuforia [24,52,53,56], it led to these two technical tools were frequently used in language research. Unity was a game engine and Vuforia was a software for users to create AR applications.…”
Section: Technical Tools For Ar/vr-ellmentioning
confidence: 99%
“…Teachers used this application to convert the images into 3D, which enabled students to visualize the learning content. Some researchers developed their own learning content with the help of Unity [24,42,46,[52][53][54][55] and Vuforia [24,52,53,56], it led to these two technical tools were frequently used in language research. Unity was a game engine and Vuforia was a software for users to create AR applications.…”
Section: Technical Tools For Ar/vr-ellmentioning
confidence: 99%
“…For example, researchers have integrated augmented reality technology into game-based learning and reported its significantly positive effects on improving learning experience and boosting learner motivation [ 34 ]. This technology was also reported as effective in enhancing the effectiveness of SRLL by increasing learner attention and reinforcing learning materials [ 49 ]. Thus, augmented reality technology may be effective in supporting GBSRLL and can be investigated in future research.…”
Section: Discussionmentioning
confidence: 99%
“…Writing skill was also experimentally researched about AR and the results showed that students employing AR in writing had better results in content control, article structure and wording (Wang, 2017). A very detailed research study also found AR-enhanced writing instruction's contribution to "long-term memory, motivation, and self-regulation of cognitive processes in writing" (Lin et al, 2020).…”
Section: Content Retentionmentioning
confidence: 99%