2016
DOI: 10.1080/09735070.2016.11905489
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The Effectiveness of the Psychoeducational Effective Parenting Program Application on Symptoms of Psychoactive Substance Use

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(3 citation statements)
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“…This design indicated that the area of mental health has some practices [5][6][7][8][9][10][11][12][13][14] that can be tangibilized in therapeutic games. Through the power of materialization that design features 27 , the designer can create of artifacts for people's use 15,22,25,27 .…”
Section: Discussionmentioning
confidence: 99%
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“…This design indicated that the area of mental health has some practices [5][6][7][8][9][10][11][12][13][14] that can be tangibilized in therapeutic games. Through the power of materialization that design features 27 , the designer can create of artifacts for people's use 15,22,25,27 .…”
Section: Discussionmentioning
confidence: 99%
“…The contents to be addressed in the design of the game were based on definitions extracted from three sources: meetings with the mental health team throughout the process of development of the game 28 , interaction with drug users and their family members in CAPS 28 , and existent literature on psychoeducation [5][6][7][8][9][10][11][12][13][14] . To be included in the game, a certain content would have to be identified in the literature and/or in the meetings with the health team, and necessarily observed 28 in the interactions with patients and families.…”
Section: Step By Step: the Gamementioning
confidence: 99%
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