2008
DOI: 10.1007/s11042-007-0190-z
|View full text |Cite
|
Sign up to set email alerts
|

The design of natural interaction

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
60
0
17

Year Published

2010
2010
2019
2019

Publication Types

Select...
4
3
2

Relationship

0
9

Authors

Journals

citations
Cited by 117 publications
(77 citation statements)
references
References 7 publications
0
60
0
17
Order By: Relevance
“…To cope to these requirements, we reduced the concept of operations to a minimum. "The history of interface and interaction design is a path from complexity to simplicity (…)" (Valli, 2006). After starting the Android app, the user has to pick an ARML file.…”
Section: User Interface For Mobile Devicesmentioning
confidence: 99%
“…To cope to these requirements, we reduced the concept of operations to a minimum. "The history of interface and interaction design is a path from complexity to simplicity (…)" (Valli, 2006). After starting the Android app, the user has to pick an ARML file.…”
Section: User Interface For Mobile Devicesmentioning
confidence: 99%
“…As shown throughout the historical overview, humans were already in the Prehistory using many of such natural techniques of interaction. Nowadays, these are studied in the area of Human Computer Interaction (HCI), and mimicked in natural user interfaces [Val08]. Introducing natural interfaces in modelling and, specifically, combining them with conventional modelling tools could significantly improve the use and utility of such tools.…”
Section: Computer-assisted Natural Modellingmentioning
confidence: 99%
“…The interest in the scientific and industrial communities is in providing a natural interaction with machines. The basic idea is that if people naturally communicate through gestures, expressions, movements, and discover the world by looking around and manipulating physical stuff, they should be allowed to interact with technology in the same way (Valli, 2008). An example of natural interaction is the use of spatial 3D gestures, as those provided by the WiiMote.…”
Section: Interaction Design and Developmentmentioning
confidence: 99%
“…Using users' actions to control the interaction can be done also exploiting computer vision techniques to analyze images of the user's movements and translate them into actions in the virtual environment. In order to allow algorithms to work also in very dark environments, camera and lights in the Near-Infrared are often used (Valli, 2008). The Sony EyeToy device, using a color digital camera, was the first attempt to use computer vision for gesture recognition in computer games.…”
Section: Interaction Design and Developmentmentioning
confidence: 99%