“…A method originally developed by Shibata and Nakamura [7] and later used by Baumgarte and Shapiro [8] (BSSN) is today the most commonly used for three-dimensional simulations. The literature offers an ever-growing list of new evolution formulations which can be divided in two groups: unconstrained [3,5,7,8,9,10,11,12,13,14,15,16,17,18,19] and constrained [20,21]. Some of these have been tested numerically under conditions that are either easy to implement numerically and / or have a high degree of symmetry.…”