2013
DOI: 10.1007/978-3-319-03161-3_17
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The Art of Tug of War: Investigating the Influence of Remote Touch on Social Presence in a Distributed Rope Pulling Game

Abstract: Abstract. In this paper we investigate whether remote touch in the form of force feedback from another player's actions can enhance feelings of social presence and enjoyment of a collaborative, spatially distributed rope pulling game. Dyads of players situated in different rooms were either given an 'elastic band' type force feedback, or were given force feedback of the other player's actions (i.e. remote touch). Results showed that feedback from another player's actions enhanced feelings of social presence bu… Show more

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Cited by 21 publications
(34 citation statements)
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“…Such systems include technological ways to provide augmented sports, such as joint jogging [3,170], kicking/throwing a ball against a wall [163], (kick) boxing [172], and table tennis [175]. Some systems also provide ways for haptic feedback, such as a game of tug-of-war [19] or arm wrestling 1 . This is primarily a different goal than the previously mentioned stimulation of actual sports movement, as it uses sports to get people to interact socially over a distance, instead of being focused on training certain abilities.…”
Section: Stimulate Social Interactionsmentioning
confidence: 99%
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“…Such systems include technological ways to provide augmented sports, such as joint jogging [3,170], kicking/throwing a ball against a wall [163], (kick) boxing [172], and table tennis [175]. Some systems also provide ways for haptic feedback, such as a game of tug-of-war [19] or arm wrestling 1 . This is primarily a different goal than the previously mentioned stimulation of actual sports movement, as it uses sports to get people to interact socially over a distance, instead of being focused on training certain abilities.…”
Section: Stimulate Social Interactionsmentioning
confidence: 99%
“…Small (LED) low resolution displays (that can sometimes even bend) can be implemented in clothing or a hat and can therefore also be incorporated into interactive play systems [55,179]. Some toys apply force feedback or actual movement instead of simple vibrations [19,74,130,173]. Sounds can come in many different ways, including recorded sounds (e.g.…”
Section: Hardware For Output In Interactive Play Systemsmentioning
confidence: 99%
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