2019
DOI: 10.1007/978-3-030-14227-8_7
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The Affordances of 3D and 4D Digital Technologies for Computerized Facial Depiction

Abstract: 3D digital technologies have advanced rapidly over recent decades and they can now afford new ways of interacting with anatomical and cultural artefacts. Such technologies allow for interactive investigation of visible or non-observable surfaces, haptic generation of content and tactile experiences with digital and physical representations. These interactions and technical advances often facilitate the generation of new knowledge through interdisciplinary and sympathetic approaches. Scientific and public under… Show more

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Cited by 9 publications
(12 citation statements)
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References 34 publications
(49 reference statements)
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“…In this context, virtual or digital dissection provides an alternative and valuable learning experience for medical students [ 27 ] when classic dissection classes are not accessible. Moreover, the ongoing and rapid development of sophisticated digital tools with high fidelity, such as digital anatomy education incorporating haptic technologies [ 76 ], will significantly advance new clinical practices such as robotic surgery for health professionals.…”
Section: Resultsmentioning
confidence: 99%
“…In this context, virtual or digital dissection provides an alternative and valuable learning experience for medical students [ 27 ] when classic dissection classes are not accessible. Moreover, the ongoing and rapid development of sophisticated digital tools with high fidelity, such as digital anatomy education incorporating haptic technologies [ 76 ], will significantly advance new clinical practices such as robotic surgery for health professionals.…”
Section: Resultsmentioning
confidence: 99%
“…The CT scans of Ta-Kush and associated mummified material in the same collection have enabled continued academic debate past the opening of the exhibition, opening up new research pathways and associations with items in other collections elsewhere in the world (Onderka and Jungová, 2015). Active use of existing digital technologies in 3D facial depiction, including the data from clinical imaging, and 3D printing, has demonstrated scientifically justifiable interpretation of human remains and production of accurate facial depictions for presentation to public audiences (Roughley and Wilkinson, 2019). Finally, the project highlights the continuing importance of attending to the ethics of conservation and display.…”
Section: Discussionmentioning
confidence: 99%
“…Ta-Kush can be noted as an example of digital 'unshelving', where 3D digital technologies afford the production of facsimiles of otherwise delicate or significant objects, for museum and gallery visitors to interact with directly. For example, 3D printing technologies afford the production of likenesses of otherwise fragile human remains (Roughley and Wilkinson, 2019), Alternatively, virtual, mixed or augmented reality applications may provide additional ways in which collections and their interpretations might be communicated in an immersive or interactive manner. Within a museum setting, haptic barriers often exist between visitor and artefact, as most artefacts must be displayed behind glass.…”
Section: Discussionmentioning
confidence: 99%
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