“…For example, we cannot push or squeeze the surface of a tactile cube displayed in mid-air to determine its stiffness, lift it to judge its weight, nor follow along its contours with our fingers to determine whether it is a cube or not, in the same way we would do with a physical object. While progress in perceiving material properties in mid-air, such as texture is being made [15], mid-air haptic technology faces some important challenges when geometric properties of haptic sensations are to be displayed and explored through mid-air touch. Namely, if the geometry of the displayed items remains ambiguous, e.g., if a circle were to easily be confused with a square, mid-air haptic technologies would be unsuitable for a wide range of applications that require accurate and reliable shape identification.…”