Proceedings of the 16th International Conference on Intelligent User Interfaces 2011
DOI: 10.1145/1943403.1943445
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Text entry with KeyScretch

Abstract: KeyScretch is a recently proposed text entry method which makes use of gestures to input frequent word chunks on a menu-augmented soft keyboard. Each gesture is initiated on a key and is driven by the key surrounding menu. In this paper we present the performance of an instance of the method with a 4-items menu, specifically designed for the Italian language. The study shows that the method is easy to learn and significantly outperforms the traditional tappingbased method on the QWERTY layout. Author Keywords

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Cited by 13 publications
(9 citation statements)
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References 23 publications
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“…These text entry methods map gestures to sequences of characters: entire words, as in Cirrin [16] and Shapewriter [14], or part of words, as in menu-augmented keyboards [9,13].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…These text entry methods map gestures to sequences of characters: entire words, as in Cirrin [16] and Shapewriter [14], or part of words, as in menu-augmented keyboards [9,13].…”
Section: Related Workmentioning
confidence: 99%
“…Some of this work has mapped gestures drawn on the display to characters in different ways [8,9,13,14,16]. Surprisingly, the interaction techniques used for text editing have not been researched much lately.…”
Section: Introductionmentioning
confidence: 99%
“…by Findlater et al [6], applying extensions available through specific user gestures. Costagliola and Capua suggest implementing into the virtual keyboard an additional menu displayed upon making certain gestures around a given character [7]. Ruamviboonsuk et al suggest entering numbers sightlessly (to enable quicker dialling), using specific multi-touch combinations [8].…”
Section: Related Workmentioning
confidence: 99%
“…Ruamviboonsuk et al suggest entering numbers sightlessly (to enable quicker dialling), using specific multi-touch combinations [8]. The improvements suggested [6,7,8] have not been tested by the blind nor designed for this group of users. Southern et al suggest a fixed virtual Braille keyboard that would have 6 keys: 3 on the left and 3 on the right side of the screen, near its edges [4].…”
Section: Related Workmentioning
confidence: 99%
“…Some other approaches [1] also find the so called tangent vertices (smooth points separating a straight line from a curve or parting two curves). Besides stroke segmentation, the identification of corners has other applications, including gesture recognition [9] and gestural text entry [6,5].…”
Section: Introductionmentioning
confidence: 99%