“…We included Kujala, Roto, Väänänen-Vainio-Mattila, Karapanos, and Sinnelä [12]'s classification of UX into general relation to the system, attractiveness of the system, ease of use, utility, and degree of usage because all of these categories were defined with a focus on the IT system. In contrast to this system-oriented UX definition, we chose McCarthy and Wright [16]'s four threads of experience: compositional, sensual, emotional, and spatio-temporal, because they focus on human experience in general. Objective vs. subjective UX Performance How well users perceive and interpret the interface of a system, how fast the users get used to the product and how well they remember it, and the users control activity and its results; Image/Impression Basic sense (the primitive and direct image/impression stemming from the design characteristics), description of image of a system, and evaluative feeling System-oriented UX General relationship and user experience with the system Any experience with systems that users find meaningful and important…”