2021
DOI: 10.1016/j.techfore.2021.121166
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Technologically empowered? perception and acceptance of AR glasses and 3D printers in new generations of consumers.

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Cited by 19 publications
(8 citation statements)
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“…In our study, a CPR self-training environment was developed for users to learn CPR skills, with the assistance of AR technology. As most of the participants were young adults with graduate degrees, they had a relatively strong acceptance and an ability to learn new technologies 33,34 . According to the Ministry of Education of the People's Republic of China, 40.02 million students were enrolled in higher education in 2020, with a wide distribution of a large population across the country 35 .…”
Section: Discussionmentioning
confidence: 99%
“…In our study, a CPR self-training environment was developed for users to learn CPR skills, with the assistance of AR technology. As most of the participants were young adults with graduate degrees, they had a relatively strong acceptance and an ability to learn new technologies 33,34 . According to the Ministry of Education of the People's Republic of China, 40.02 million students were enrolled in higher education in 2020, with a wide distribution of a large population across the country 35 .…”
Section: Discussionmentioning
confidence: 99%
“…Notably, the current ARM literature reveals four main categories of antecedents: utilitarian, hedonic and AR media attributes. Aspects of utility and function are related to utilitarian attributes such as perceived ease of use (Ponzoa et al , 2021), perceived usefulness (Holdack et al , 2020), perceived informativeness (Holdack et al , 2020) and utilitarian benefits (Rauschnabel et al , 2019). Hedonic attributes relate to aspects of emotion and pleasure, such as enjoyment (Ponzoa et al , 2021), entertainment (Dodoo and Youn, 2021) and hedonic benefits (Rauschnabel et al , 2019).…”
Section: Most Recent Work In Augmented Reality Marketing Scholarship:...mentioning
confidence: 99%
“…For instance, the IKEA Place app was used for furniture (Alimamy and Gnoth, 2022), YouCam (Daassi and Debbabi, 2021), L’Oréal (Castillo and Bigne, 2021) and Sephora (Gatter et al , 2022) for make-up products, RayBan (Kazmi et al , 2021) for eyewear, WannaKicks app (Arghashi, 2022) for footwear, Heineken for beverages (Sung, 2021) and CluckAR for food (van Esch et al , 2019). Moreover, a limited number of studies have included other advanced AR devices other than smartphone apps, such as AR glasses (Holdack et al , 2020; Ponzoa et al , 2021).…”
Section: Most Recent Work In Augmented Reality Marketing Scholarship:...mentioning
confidence: 99%
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“…These properties also make the technology an attractive solution to be implemented to human-technology interfaces and games [3]- [5]. 3D printing has become common because of technological leaps, patent expirations, and more frequent acceptance of its inclusion in our daily lives [6]. It has allowed us to have a certain new aspect, like modified equipment, which would not have been able to be manufactured by small-scale equipment manufacturers and service providers in any other way.…”
Section: Introductionmentioning
confidence: 99%