Handbook of Virtual Environments 2014
DOI: 10.1201/b17360-21
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Technological Considerations in the Design of Multisensory Virtual Environments: How Real Does It Need to Be?

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Cited by 4 publications
(3 citation statements)
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“…Similar research has shown that the main characteristic of successful scanning is being systematic, which leads to improved learning of useful information (Geruschat & Smith, 1997). Previous research on using VEs for spatial exploration has depicted individuals’ difficulties and unsuccessful performance of subsequent orientation tasks in RS (Munro, Breaux, Patrey, & Sheldon, 2002). Our previous research (Lahav & Mioduser, 2008; Lahav, Schloerb, Kummar, & Srinivasan, 2011), resembling the current findings, described participants’ ability to manipulate spatial information and proceed confidently and successfully to the target during orientation tasks in RS.…”
Section: Discussionmentioning
confidence: 99%
“…Similar research has shown that the main characteristic of successful scanning is being systematic, which leads to improved learning of useful information (Geruschat & Smith, 1997). Previous research on using VEs for spatial exploration has depicted individuals’ difficulties and unsuccessful performance of subsequent orientation tasks in RS (Munro, Breaux, Patrey, & Sheldon, 2002). Our previous research (Lahav & Mioduser, 2008; Lahav, Schloerb, Kummar, & Srinivasan, 2011), resembling the current findings, described participants’ ability to manipulate spatial information and proceed confidently and successfully to the target during orientation tasks in RS.…”
Section: Discussionmentioning
confidence: 99%
“…Therefore virtual environments involving these types of interactions can reveal valuable cognitive information such as the effects of exercise on spatial tasks (Herting and Nagel 2012), spatial abilities (Waller 2005) and spatial cognition (Lin et al 2012). Virtual environments may also be well suited to the assessment of learning, since they can test the ability to learn and react to a new environment by executing a series of actions (such as moving within the environment or shifting objects) to attaining a goal (Munro et al 2002). Therefore virtual environments may complement traditional formats of human performance assessment.…”
Section: Locomotion Interfaces With Vesmentioning
confidence: 99%
“…The additional cognitive processing required for perception of the virtual environment and the navigation actions can tie up cognitive processing resources, reducing the effective deployment of higher level cognitive processing functions [12]. Depending on the spatial abilities of the user, and the veracity of the environment, users can easily become lost, disoriented and unmotivated.…”
Section: Navigation and The Resources Modelmentioning
confidence: 99%