2021
DOI: 10.3389/fpsyg.2021.591708
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Teachers’ Conceptions of Teaching Chinese Descriptive Composition With Interactive Spherical Video-Based Virtual Reality

Abstract: Phenomenographic research about teachers’ conception of teaching has consistently revealed that teachers’ conception of teaching influence their classroom practices, which in turn shape students’ learning experiences. This paper reports teachers’ conceptions of teaching with regards to the use of interactive spherical video-based virtual reality (ISV-VR) in Chinese descriptive composition writing. Twenty-one secondary teachers in Hong Kong involved in an ISV-VR-supported Chinese descriptive writing program par… Show more

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Cited by 28 publications
(19 citation statements)
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References 55 publications
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“…Especially for the online one-way knowledge dissemination during COVID-19, this novel calligraphy AR approach could undoubtedly bring new experiences and stimulation to elderly learners and provide more significant development potential for teaching. This finding is consistent with those of Chen, Chai, Jong, and Jiang [ 42 , 43 ] and Chen, Hung, and Yeh [ 42 , 43 ].…”
Section: Discussionsupporting
confidence: 92%
“…Especially for the online one-way knowledge dissemination during COVID-19, this novel calligraphy AR approach could undoubtedly bring new experiences and stimulation to elderly learners and provide more significant development potential for teaching. This finding is consistent with those of Chen, Chai, Jong, and Jiang [ 42 , 43 ] and Chen, Hung, and Yeh [ 42 , 43 ].…”
Section: Discussionsupporting
confidence: 92%
“…In particular, compared to the boring one-way method of knowledge transfer, this novel VR approach can undoubtedly bring new experience and perception to students, and provide greater potential for teaching and learning in landscape education. The findings are also in line with those of Chen, Chai, Jong, and Jiang [47] and Chen, Hung, and Yeh [48].…”
Section: Discussionsupporting
confidence: 90%
“…Nevertheless, specific devices for accessing IVR can be costly and the development of IVR is capitally and technologically demanding, hindering its wide adoption in the field of education (cf., the prevalence of IVR in digital gaming and entertainment industries) (Geng et al, 2017 ; Sato et al, 2018 ; Jong et al, 2020a ). Spherical video-based IVR (SV-IVR), which is an emerging subset of IVR, provides educational practitioners with an affordable and pragmatic means of providing learners with immersive learning experiences (Chang et al, 2020 ; Chen et al, 2021 ; Chien, 2020; Geng et al, 2021 ; Wu et al, 2021 ). Unlike computer-generated imagery IVR, an educator can easily and independently create SV-IVR by using an affordable customer-grade 360-degree camera (costing approximately US$300) and learners can conveniently access the SV-IVR on his/ her own mobile phone using additional but inexpensive cardboard goggles (costing approximately US$5).…”
Section: Introductionmentioning
confidence: 99%