2021
DOI: 10.3389/frvir.2021.642782
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Taking an Extended Embodied Perspective of Touch: Connection-Disconnection in iVR

Abstract: Bringing touch into VR experiences through haptics is considered increasingly important for user engagement and fostering feelings of presence and immersion, yet few qualitative studies have explored users' iVR touch experiences. This paper takes an embodied approach–bringing attention to the tactile-kinaesthetic body–to explore users' wholistic experiences of touch in iVR, moving beyond the cutaneous and tactile elements of “feeling” to elaborate upon themes of movement and kinetics. Our findings show how bot… Show more

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Cited by 5 publications
(4 citation statements)
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“…associating types of touch with defined emotional responses). Rather, the extended view of touch that we promote foregrounds the "social, sensory and material environments" [42, p.130] where touch unfolds, a lens that we have applied to a range of technological areas including haptics in immersive VR [44], [45]. Our analytical framework, that rests on an extended conceptualization of touch, emerges from a sensitivity to a range of encounters between bodies-technologies-environments and is pursued through investigative dimensions that span across material and social planes (see fig.…”
Section: Analytical Framework: Towards An Extended and Contextualised...mentioning
confidence: 99%
“…associating types of touch with defined emotional responses). Rather, the extended view of touch that we promote foregrounds the "social, sensory and material environments" [42, p.130] where touch unfolds, a lens that we have applied to a range of technological areas including haptics in immersive VR [44], [45]. Our analytical framework, that rests on an extended conceptualization of touch, emerges from a sensitivity to a range of encounters between bodies-technologies-environments and is pursued through investigative dimensions that span across material and social planes (see fig.…”
Section: Analytical Framework: Towards An Extended and Contextualised...mentioning
confidence: 99%
“…We have sought to map the features, materiality and semiotic potential of touch, and to ask under what social conditions and in what social contexts are touch-based resources shaped through their use by people to become semiotic resources or modes, as well as what people use touch to achieve and the established conventions that inform their use. For example, we have used a multimodal framework to explore what is counted as touch in virtual reality encounters (Jewitt et al, 2021; Price et al, 2021). We have also explored the use of digitally mediated touch to communicate intimacy and reassurance between friends and family, and what meanings appear to be associated with the dimensions of touch (location, duration, or pressure), and how these are used (Price et al, 2022).…”
Section: The Potential Of Multimodality For Touchmentioning
confidence: 99%
“…Taking contexts such as these, this chapter draws out how (and where) touch is being re-conceptualised through the work of designers, computer scientists and engineers, and differently so by the media and the public, in the realm of the digital (Jewitt, Leder Mackley, et al, 2020 ). In the unsettled digital space, there is less transparency concerning where a touch comes from, who or what is touching, and how immersive (tactile) experiences and a sense of remote connection and presence are created (Jewitt, Chubinidze, et al, 2021 ; Jewitt, Leder Mackley, et al, 2020 ; Price et al, 2021 ). In short, digital touch experiences raise new questions for what counts as touch and trouble the relationship between touch, truth and certainty in myriad ways.…”
Section: Introductionmentioning
confidence: 99%