Proceedings of the 23rd International Conference on Academic Mindtrek 2020
DOI: 10.1145/3377290.3377316
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Tactile feedback on mid-air gestural interaction with a large fogscreen

Abstract: Projected walk-through fogscreens can be used to render user interfaces, but lack inherent tactile feedback, thus hindering the user experience. This study examines this by investigating wireless wearable vibrotactile feedback on mid-air hand gesture interaction with a large fogscreen. Participants (n = 20) selected objects from a fogscreen by tapping and dwell-based gestural techniques. The results showed that the participants preferred the tactile feedback. Further, while tapping was the most effective selec… Show more

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Cited by 4 publications
(4 citation statements)
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“…Putting together the findings on throughput, movement time, target re-entries, and subjective ratings, it seems that tapping without haptic feedback was the best hand selection gesture for physical interaction with a fogscreen. Thus, these findings are consistent with the previous findings of Sand et al [10]. Notably, our findings hold value, as prior research on mid-air gesture interaction has been critical of tapping selection gestures, has not explicitly demonstrated the excellence of these specific pushing forward gestures, and has recommended care in their use [13,21].…”
Section: Discussionsupporting
confidence: 92%
See 2 more Smart Citations
“…Putting together the findings on throughput, movement time, target re-entries, and subjective ratings, it seems that tapping without haptic feedback was the best hand selection gesture for physical interaction with a fogscreen. Thus, these findings are consistent with the previous findings of Sand et al [10]. Notably, our findings hold value, as prior research on mid-air gesture interaction has been critical of tapping selection gestures, has not explicitly demonstrated the excellence of these specific pushing forward gestures, and has recommended care in their use [13,21].…”
Section: Discussionsupporting
confidence: 92%
“…Early studies and experiments indicate that fogscreens have immense potential as an interaction medium, offering unique and innovative ways for people to interact with digital content and technology [3,10]. Fogscreens are most engaging when the audience can directly interact and play with them.…”
Section: Particle Displaysmentioning
confidence: 99%
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“…There have been numerous works [Harrison et al 2011], [Sand et al 2020] that project interfaces onto surfaces. Since these systems use an external 30 fps depth camera and image processing they have a longer reaction time.…”
Section: Introductionmentioning
confidence: 99%