Proceedings of the 2nd International Conference in HCI and UX Indonesia 2016 2016
DOI: 10.1145/2898459.2898461
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Supporting social pretend play with a virtual toy

Abstract: This paper presents selected results from a study designed to explore children's social pretend play in a virtual setting. Fourteen children (aged 5 -8) played in pairs with a mobile-based game implemented on an Apple iPad. Interviews and video transcriptions were used to assess three types of social pretend play, which included solitary, simple and associative. Our findings revealed the ways children engaged with the virtual toy and demonstrate social pretend play. We discuss the implications of these finding… Show more

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