2020
DOI: 10.1016/j.chb.2019.106212
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Supporting preschoolers’ transitions from screen time to screen-free time using augmented reality and encouraging offline leisure activity

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Cited by 21 publications
(14 citation statements)
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References 40 publications
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“…Increasing such satisfaction and thereby increasing participation rate leads to a physically, mentally, and even mentally healthier society, which is also consistent with the result of research by Raatikainen et al (2019) suggesting a direct link between increased physical health and performing recreational sports using technology and thus reduction of disease (24). The results of the present study are also consistent with the results of the research by Shin and Gweon (2019), suggesting a direct relationship between enhanced learning and promoted mental health (26). These results show the importance of the development of active recreational sports in the present era from different perspectives, which is also consistent with the impact of the research by Zeimers et al (2019) suggesting the importance of the development of recreational sports for researchers, physicians, sports officials, and policymakers (10).…”
Section: Discussionsupporting
confidence: 93%
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“…Increasing such satisfaction and thereby increasing participation rate leads to a physically, mentally, and even mentally healthier society, which is also consistent with the result of research by Raatikainen et al (2019) suggesting a direct link between increased physical health and performing recreational sports using technology and thus reduction of disease (24). The results of the present study are also consistent with the results of the research by Shin and Gweon (2019), suggesting a direct relationship between enhanced learning and promoted mental health (26). These results show the importance of the development of active recreational sports in the present era from different perspectives, which is also consistent with the impact of the research by Zeimers et al (2019) suggesting the importance of the development of recreational sports for researchers, physicians, sports officials, and policymakers (10).…”
Section: Discussionsupporting
confidence: 93%
“…As mentioned in one of the results of this part of the research, professional sports coaches can use technological recreational sports to diversify their training space and provide a basis for increasing their athletes' performance. This result is consistent with Shin and Gweon (2020) findings on the use of technology in sports to enhance learning and skills (26). The purpose of introducing recreational activities in professional sports environments is to create various exercises and increase and facilitate the skill learning process by athletes.…”
Section: Discussionsupporting
confidence: 91%
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“…Unlike TWU, UCO participants were concerned with potential student behavioral problems, including 'addiction' to this type of technology that may lead to refusing other types of activities. Contrary to this perceived limitation, experimental studies have demonstrated that a decreased amount of children's problematic behavior and behavioral dependence can be achieved when taking advantage of the positive impact of AR by helping children to develop healthy digital media usage habits (Shin, & Gweon, 2020).…”
Section: Discussionmentioning
confidence: 99%
“…A realidade aumentada vive um momento de intensificação e popularização de sua aplicação em diversas áreas do conhecimento (Rodello & Brega, 2011;Akçayir & Akçayir, 2017;Shin & Gweon, 2019). Na administração esta tem tido diversas finalidades, principalmente na tentativa de agregar valor a seus produtos e buscar um diferencial competitivo nas suas ações estratégicas (Scholz & Smith, 2016;Farshid, Paschen, Eriksson & Kietzmann, 2018).…”
Section: Realidade Aumentada (Ra)unclassified