“…In FEA the structure of interest (e.g., a skull) is modeled as a mesh of simple bricks and tetrahedra (finite elements) joined at nodes, the elements are assigned material properties, certain nodes are constrained against motion, forces are applied, and displacements, stresses and strains at each node and within each element are calculated. Recent advances in computer software and imaging technology have made it possible to capture and digitally reconstruct skeletal geometry with great precision, thereby facilitating the generation of detailed finite element models (FEMs) of bony structures, including non-human vertebrate crania (Rayfield et al, 2001;Castañ o et al, 2002;Rayfield, 2004Rayfield, , 2005aRayfield, ,b, 2007Richmond et al, 2005;Strait et al, 2005Strait et al, , 2007Strait et al, , 2008Strait et al, , 2009Dumont et al, 2005;Wroe et al, 2007, Wroe andcoworkers 2008;McHenry et al, 2007;Kupczik et al, 2007;2009;Farke, 2008;Pierce et al, 2008;Rayfield and Milner, 2008;Bourke et al, 2008;Moreno and coworkers, 2008;Moazen et al, 2008Moazen et al, , 2009). However, the incorporation of realistic muscle forces, bone material properties, modeling constraints, and experimental bone strain data are equally important components of FEA that are necessary to ensure biologically meaningful results (e.g., Richmond et al, 2005;Strait et al, 2005;Ross et al, 2005;Rayfield, 2007).…”