2020
DOI: 10.37936/ecti-cit.2021151.239948
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Storytelling Platform for Interactive Digital Content in Virtual Museum

Abstract: Virtual Reality (VR) generates realistic visualization and sensation applied to various practises. Virtual Museum (VM) is a use case where VR may be applied to convince museum visitors to participate with a story told through digital content. Recently, immersive VR technologies are intensively developed providing a lot of devices which support interactive VM application. In a development of interactive VM, interaction is always depending on the selected device. Then content is tuned to fit specific device capa… Show more

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Cited by 5 publications
(3 citation statements)
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References 13 publications
(13 reference statements)
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“…The application of interactive design in museum exhibition design gives a clear advantage over traditional museum exhibitions. In digital museums, information technology is a means to provide people with different visiting experiences through flexible use of these technologies [9]. There are many types of these technologies, such as virtual reality, augmented reality, infrared sensing and sound control technology, and holographic projection technology.…”
Section: Related Workmentioning
confidence: 99%
“…The application of interactive design in museum exhibition design gives a clear advantage over traditional museum exhibitions. In digital museums, information technology is a means to provide people with different visiting experiences through flexible use of these technologies [9]. There are many types of these technologies, such as virtual reality, augmented reality, infrared sensing and sound control technology, and holographic projection technology.…”
Section: Related Workmentioning
confidence: 99%
“…La narratividad (storytelling) en este contexto, se entiende como la forma en que se construye el espacio virtual, se diagraman los recorridos, se emplean los recursos audiovisuales y las posibilidades que tiene el usuario de interactuar con el contenido. Sin embargo, en líneas generales, refiere a la construcción de un guion atractivo que haga que los usuarios se sientan parte, se involucren en la historia y puedan entender con facilidad la intención y/o mensaje del creador (Chaowanan y Frédéric, 2021). A partir del uso de la narratividad aplicada a la comunicación del patrimonio, es posible que se generen emociones en el público al involucrarse con la historia narrada (Chaowanan y Fréderic, 2021).…”
Section: Entornos Virtuales Y Accesibilidadunclassified
“…En este sentido, el ciudadano puede vivenciar el patrimonio cultural sin entrar en contacto físico con él. Un ciudadano que es capaz de acceder y consumir información patrimonial se enriquece culturalmente e incrementa sus capacidades cognitivas participativas (Chaowanan y Frédéric, 2021). En consecuencia, un repositorio con estas características genera un espacio de diálogo enfocado en la comunicación científica, potencia su efectividad y extiende su alcance al hacer partícipe a toda la sociedad.…”
Section: Repositorio Digital Integralunclassified