2020
DOI: 10.1051/e3sconf/202021103014
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State of the art preliminary literature review: Sustainability and waste reporting capabilities in management systems

Abstract: Inspired by previous studies research gap findings and limitations in management system functions to produce sustainabilityrelated reporting authors set a goal to map the current academic literature in the context of waste management systems. The method chosen for the work was a systematic literature review, focusing on the Web of Science and Scopus databases. The authors found a total of 115 unique publications from the selected databases, which were filtered 28 contributing studies. With these studies, this … Show more

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Cited by 6 publications
(3 citation statements)
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References 47 publications
(28 reference statements)
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“…All kinds of esport games require the player to react as fast as possible to versatile, primarily visual stimuli, to make quick as well as correct decisions in complex situations, and to inhibit unnecessary information along the way (Kowal et al, 2018). This is in line with the thoughts of Happonen and Minashkina (2019) as well as Himmelstein et al (2017), who propose that quick decision-making, along with other mental factors, might be important to achieve victory. Accurate perception and tracking of movement are fundamental.…”
Section: Introductionmentioning
confidence: 85%
“…All kinds of esport games require the player to react as fast as possible to versatile, primarily visual stimuli, to make quick as well as correct decisions in complex situations, and to inhibit unnecessary information along the way (Kowal et al, 2018). This is in line with the thoughts of Happonen and Minashkina (2019) as well as Himmelstein et al (2017), who propose that quick decision-making, along with other mental factors, might be important to achieve victory. Accurate perception and tracking of movement are fundamental.…”
Section: Introductionmentioning
confidence: 85%
“…According to Ličen & Jedlicka (2020) the initial endeavors to describe and comprehend the concept of professionalism were commenced by social researchers. Cunningham et al These perspectives have been criticized with their heavy dependence on professionalism occupational scales (Happonen & Minashkina 2019, Razak et al, 2019. Hence, considering professional is the result of an educational institution, the role of this institution training is focusing on accreditation more than competency-based.…”
Section: Professionals Professions and Professionalismmentioning
confidence: 99%
“…E-sports has become a source of income for athletes, and Indonesia is ranked 33rd in earning money from e-sports with a value of $107,202 (esports earnings, 2022). Enthusiasm for e-sports around the world from 2016 to 2019 continued to increase, supported by the development of the number of e-sports viewers, which is increasing rapidly every year (Happonen & Minashkina, 2019). With the existence of e-sports, it can also lead to new careers for young people in Indonesia (media Indonesia, 2020), and the Ministry of Youth and Sports and the Indonesian National Sports Committee (KONI) also recognize e-sports as an achievement sport in Indonesia (Saleh, 2020).…”
Section: Introductionmentioning
confidence: 99%