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2015
DOI: 10.1111/cgf.12605
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State‐of‐the‐Art in GPU‐Based Large‐Scale Volume Visualization

Abstract: This survey gives an overview of the current state of the art in GPU techniques for interactive large‐scale volume visualization. Modern techniques in this field have brought about a sea change in how interactive visualization and analysis of giga‐, tera‐ and petabytes of volume data can be enabled on GPUs. In addition to combining the parallel processing power of GPUs with out‐of‐core methods and data streaming, a major enabler for interactivity is making both the computational and the visualization effort pr… Show more

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Cited by 103 publications
(81 citation statements)
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References 108 publications
(241 reference statements)
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“…We briefly discuss here the methods that are most closely related to ours. For a wider coverage, we refer the reader to established surveys on modeling and visualization approaches for time‐varying volumetric data [WF08], compression‐domain DVR [BRGIG∗14], GPU‐based large‐scale DVR [BHP15], and mobile DVR [NJ16].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…We briefly discuss here the methods that are most closely related to ours. For a wider coverage, we refer the reader to established surveys on modeling and visualization approaches for time‐varying volumetric data [WF08], compression‐domain DVR [BRGIG∗14], GPU‐based large‐scale DVR [BHP15], and mobile DVR [NJ16].…”
Section: Related Workmentioning
confidence: 99%
“…They employ multiresolution data representations, compression, out‐of‐core methods and data streaming to enable interactive visualization of massive volumetric datasets. While these architectures have been extremely successful in the exploration of static datasets [TBR∗12,BRGIG∗14, BHP15], current techniques do not fully support real‐time exploration of dynamic data with full spatial and temporal control (see Sec. 2).…”
Section: Introductionmentioning
confidence: 99%
“…So an accelerating algorithm with high performance and a small memory footprint can offer significant benefits in the GPU-based processing of the large datasets that are becoming the norm [BHP14]; PMB has this potential. The GPUs memory has to accommodate not only the input volume data, but also the output mesh and the accelerating structure involved.…”
Section: Related Workmentioning
confidence: 99%
“…With the entry and exit point of one ray into the volume, the problem is commonly reduced to sampling the volume at constant steps, classifying the samples and composing them. It is also accompanied with acceleration techniques like early ray termination [4].…”
Section: Introductionmentioning
confidence: 99%