2023
DOI: 10.3991/ijim.v17i03.36469
|View full text |Cite
|
Sign up to set email alerts
|

Space Travel: Game Development to Promote the Learning of Science Subjects about Solar Systems for 4th-Grade Students

Abstract: The objectives of this research are to develop a game to promote the learning of the solar system in science subjects of 4th grade students, to compare the academic results of pre- and posttest of students after learning with the space travel game and to determine the satisfaction level of students with the space travel game. The sample group used in the experiment was 4th grade students from school T, and classes were randomized using the stratified random sampling method. Students were categorized into 2 gro… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
0
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 22 publications
0
0
0
Order By: Relevance
“…Additionally, the app's design was intended to engage and entertain students, thereby leading to more effective learning outcomes. This is consistent with [40], where game design related to solar systems was implemented with appropriate game mechanics and elements to promote student engagement and enjoyment, leading to improved learning outcomes.…”
Section: Effect On Student Performance and User Satisfactionsupporting
confidence: 70%
“…Additionally, the app's design was intended to engage and entertain students, thereby leading to more effective learning outcomes. This is consistent with [40], where game design related to solar systems was implemented with appropriate game mechanics and elements to promote student engagement and enjoyment, leading to improved learning outcomes.…”
Section: Effect On Student Performance and User Satisfactionsupporting
confidence: 70%