2012
DOI: 10.1117/12.908608
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Space carving MVD sequences for modeling natural 3D scenes

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Cited by 3 publications
(6 citation statements)
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“…The authors used image processing tools to compute the correct weights for blending. Finally, a 2D criterion for best texture selection is based on photoconsistency with the set of input images was first proposed in [1]. Their idea is based on distortion minimization between the rendered and original views.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…The authors used image processing tools to compute the correct weights for blending. Finally, a 2D criterion for best texture selection is based on photoconsistency with the set of input images was first proposed in [1]. Their idea is based on distortion minimization between the rendered and original views.…”
Section: Related Workmentioning
confidence: 99%
“…Photoconsistency based mesh texturing was first introduced in [1]. Figure 2 illustrates the photoconsistency principle.…”
Section: Photo-consistency Based Mesh Texturingmentioning
confidence: 99%
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“…7,8 Well-known 3-D geometric criteria have also been demonstrated such as the angle between a triangle normal and the viewing frustum, distance to the camera, surface area of a triangle face, and even photoconsistency metrics. 6,[9][10][11] These methods have all been explored and ranked. 12 A combination of these metrics, referred to as the "reliability" of the texture, would allow overlapping texture fragments (pixels) to be hidden, exposed, or blended according to their computed measure of reliability.…”
Section: Introductionmentioning
confidence: 99%