2004
DOI: 10.1016/s0022-0531(03)00106-6
|View full text |Cite
|
Sign up to set email alerts
|

Social optimality and cooperation in nonatomic congestion games

Abstract: Congestion externalities may result in non-optimal equilibria. For these to occur, it suffices that facilities differ in their fixed utilities or costs. As this paper shows, the only case in which equilibria are always socially optimal, regardless of the fixed components, in that in which the costs increase logarithmically with the size of the set of users. Therefore, achieving a socially optimal choice of facilities generally requires some form of external intervention or cooperation. For heterogeneous popula… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

1
22
0

Year Published

2005
2005
2013
2013

Publication Types

Select...
3
2
2

Relationship

1
6

Authors

Journals

citations
Cited by 41 publications
(23 citation statements)
references
References 21 publications
1
22
0
Order By: Relevance
“…For population games, Corollary 2 generalizes a well-known result pertaining to nonatomic congestion games (Milchtaich, 2004).…”
Section: ( ) > ( )supporting
confidence: 58%
“…For population games, Corollary 2 generalizes a well-known result pertaining to nonatomic congestion games (Milchtaich, 2004).…”
Section: ( ) > ( )supporting
confidence: 58%
“…We study nonatomic congestion games, in which infinitely many players interact and each player has a negligible ability to affect the others. Nonatomic congestion games have recently been studied in [28][29][30][31]. They are a subclass of the class of nonatomic games introduced by Schmeidler [32].…”
Section: Extension To Nonatomic Congestion Gamesmentioning
confidence: 99%
“…Any congestion game with utility functions as in (8) is a potential game [6]. 8 A congestion game can be generalized further by allowing player utilities to include player specific attributes [31]. For example, each player may have a personal preference over resources, in which case player utilities take the form where is the fixed utility player receives for using resource .…”
Section: A Congestion Gamesmentioning
confidence: 99%
“…For example, each player may have a personal preference over resources, in which case player utilities take the form where is the fixed utility player receives for using resource . Congestion games of this form are also potential games [31].…”
Section: A Congestion Gamesmentioning
confidence: 99%
See 1 more Smart Citation