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Proceedings of the 44th IEEE Conference on Decision and Control
DOI: 10.1109/cdc.2005.1583237
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Joint Strategy Fictitious Play with Inertia for Potential Games

Abstract: Abstract-We consider multi-player repeated games involving a large number of players with large strategy spaces and enmeshed utility structures. In these "large-scale" games, players are inherently faced with limitations in both their observational and computational capabilities. Accordingly, players in large-scale games need to make their decisions using algorithms that accommodate limitations in information gathering and processing. This disqualifies some of the well known decision making models such as "Fic… Show more

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Cited by 45 publications
(60 citation statements)
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“…With a broad set of existing results for learning in potential games (Arslan & Shamma, 2004;Fudenberg & Levine, 1998;Marden, Arslan, & Shamma, 2009bMarden, Young, Arslan, & Shamma, 2009;Shamma & Arslan, 2005;Young, 1998Young, , 2005Young, , 1993, the primary focus of this work is on the development of methodologies for designing the interaction framework as a potential game while meeting constraints and objectives relevant to multiagent systems, e.g., locality of agent objective functions, and efficiency guarantees for resulting equilibria, among many others. Unfortunately, the framework of potential games is not broad enough to meet this diverse set of challenges as several limitations are beginning to emerge.…”
Section: Introductionmentioning
confidence: 99%
“…With a broad set of existing results for learning in potential games (Arslan & Shamma, 2004;Fudenberg & Levine, 1998;Marden, Arslan, & Shamma, 2009bMarden, Young, Arslan, & Shamma, 2009;Shamma & Arslan, 2005;Young, 1998Young, , 2005Young, , 1993, the primary focus of this work is on the development of methodologies for designing the interaction framework as a potential game while meeting constraints and objectives relevant to multiagent systems, e.g., locality of agent objective functions, and efficiency guarantees for resulting equilibria, among many others. Unfortunately, the framework of potential games is not broad enough to meet this diverse set of challenges as several limitations are beginning to emerge.…”
Section: Introductionmentioning
confidence: 99%
“…Although forms of joint strategy fictitious play using each belief update have been proven to converge to Nash equilibria in potential games [11], here we focus on one specific variant with fading memory and inertia.…”
Section: Infinite Joint-strategy Memory Processesmentioning
confidence: 99%
“…For a generic potential game Γ, by Theorem 3.1 of [11], fading memory JSFP with inertia converges almost surely to a pure Nash equilibrium, as long as 0 < ξ < 1.…”
Section: Then the Agent Continues To Play A T I = A T−1 I ; Otherwimentioning
confidence: 99%
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