2021
DOI: 10.1145/3440868
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Six reasons why virtual reality is a game-changing computing and communication platform for organizations

Abstract: Beyond the pandemic, organizations need to recognize what digital assets, interactions, and communication processes reap the most benefits from virtual reality.

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Cited by 17 publications
(8 citation statements)
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“…Accordingly, both AR and VR have been identified as technologies that organizations could potentially capitalize on (see e.g., Berg and Vance 2017 ; Porter and Heppelmann 2017 ; Torro et al 2021 ); this fits as part of the overall trend of digitalization, which has been critical for the competitiveness of companies during recent decades. Companies’ interest in utilizing XR has also increased consistently, especially among larger companies (Porter and Heppelmann 2017 ).…”
Section: Introductionmentioning
confidence: 99%
“…Accordingly, both AR and VR have been identified as technologies that organizations could potentially capitalize on (see e.g., Berg and Vance 2017 ; Porter and Heppelmann 2017 ; Torro et al 2021 ); this fits as part of the overall trend of digitalization, which has been critical for the competitiveness of companies during recent decades. Companies’ interest in utilizing XR has also increased consistently, especially among larger companies (Porter and Heppelmann 2017 ).…”
Section: Introductionmentioning
confidence: 99%
“…We also encourage the study of avatar-based communications in virtual reality (e.g. Bailenson et al, 2004;Miller et al, 2021;Torro et al, 2021). Combining the advantages of asynchronous and synchronous communications in an immersive 3D environment may provide interesting perspectives for the development of social exchange, especially in context of geographically dispersed virtual teams.…”
Section: Limitations and Future Researchmentioning
confidence: 95%
“…Related work explored group dynamics and team communication in social environments that can resemble but also go beyond the possibilities of video conferencing. Torro et al (2021) describe the impact of non-verbal communication and spatial information of social VR and why this makes it a game-changing medium for organizations. Due to the possibility of simulating any communication process imaginable, the authors argue that social VR can not only exceed the communication effectiveness compared to video conferencing, but also of real-world settings.…”
Section: Social Interactions In Vrmentioning
confidence: 99%
“…Due to the possibility of simulating any communication process imaginable, the authors argue that social VR can not only exceed the communication effectiveness compared to video conferencing, but also of real-world settings. As one reason, they state how new forms of group dynamics can be facilitated and how teams benefit from formal and informal encounters in VR (Torro et al, 2021).…”
Section: Social Interactions In Vrmentioning
confidence: 99%